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Blog
As we already know, technology and the current situation we are in have changed the way we manage education. Today, a big part of education takes place online or in an online and face-to-face mixed model. Many universities and colleges have adapted to a mixed or complete online model, understanding
edX and 2U join forces together
edX® and 2U® get together to improve the future of online education. Tech company 2U has paid $800 million to buy edX, online education platform MIT and Harvard created At the end of June, it was announced that 2U acquired edX, joining forces together in the edtech industry. edX is a non-profit
Graspway at the Open edX virtual conference
The Open edX virtual conference was a great opportunity to raise awareness of Graspway in the Open edX community. The Open edX software is an open-source learning management system that is used across the globe to teach and learn online. The Open edX platform has been deployed to support everything
Discover Graspway’s new features and functionalities
Graspway is the advanced e-learning platform developed by OpenSistemas created with the objective of building an all-round product and marketplace, in order to build data-driven online learning processes, which improves and develops the skills and knowledge of people in organizations. It is an onlin
Graspway, OpenSistemas advanced e-learning platform, now available in the Microsoft Azure Marketplace
OpenSistemas, data and cloud specialized company, have announced the availability of Graspway in the Microsoft Azure Marketplace, an online store providing applications and services available to use on Microsoft Azure. Therefore, OpenSistemas and Graspway’s customers can now take advantage of the
Graspway becomes a Silver sponsor of the 2021 Open edX virtual Conference
Graspway, the advanced e-learning platform developed by the Spanish tech company OpenSistemas, will sponsor for the second time the Open edX conference that takes place on May 27th. Graspway and the Open edX team have been partners since 2019 and this is the second time they have been sponsors
Mobile learning as an e-learning trend
Mobile devices are becoming increasingly important, even when replacing the use of home devices such as desktop computers or even laptops. Some experts indicate that more than 60% of internet browsing time is done from a smartphone. Mobile learning brings great benefits, which is why more and mor
What is gamification and how can I use it in my classroom?
A growing number of online training platforms are taking advantage of some characteristics of video games, such as points, rankings or levels, to generate an effective and engaging learning experience. In the digital age, users' attention spans have been reduced, with some experts indicating that
Digital trends in the education sector
Nowadays, there are new opportunities and challenges in the education sector that are transforming the way we understand education. These trends are very common in all conversations regarding teaching, as they are deeply impacting student learning. Tools such as blockchain, gamification, adaptive
How technology changes education and the concept of the teacher
The future is here. The 21st century has brought a digital revolution in all areas of our lives and education is also undergoing a progressive transformation. In this article, we will look at the great influence that the technological revolution is having on schools, where we can meet student needs